SPEC Releases SPECapc for Maya 2024 Benchmark

This is a new version of the worldwide standard for measuring performance of computing systems running Autodesk Maya, 3D software for creating realistic characters and effects.

This is a new version of the worldwide standard for measuring performance of computing systems running Autodesk Maya, 3D software for creating realistic characters and effects.

The new benchmark enables users to test the performance of systems running Autodesk Maya 2024. Image courtesy of SPEC.


The Standard Performance Evaluation Corp. (SPEC) makes available the SPECapc for Maya 2024 benchmark, a new version of the worldwide standard for measuring performance of computing systems running Autodesk Maya, 3D software for creating realistic characters and effects. The new benchmark enables users to test the performance of systems running Autodesk Maya 2024, the latest software version. The benchmark also includes SPECapc for Maya 2024 Workload Development Kit (WDK) to support testing custom workloads.

The SPECapc for Maya 2024 benchmark consists of 43 tests using 11 different models and animations. It includes eight graphics tests in various modes and five CPU tests. The graphics-oriented tests use six Maya view settings—Shaded, Shaded SSAO, wireframe on shading, wireframe on shaded SSAO, textured and textured SSAO. Various tests measure animation and 3D model rotation performance. Five CPU tests within the benchmark perform CPU ray tracing and evaluation caching in various modes.

In addition to updating the benchmark for Maya 2024, the SPEC Application Performance Characterization Committee added the SPECapc for Maya 2024 WDK, a framework allowing users to run GPU-specific workloads using the same measurement and output techniques.

SPECapc for Maya 2024 Models

The SPECapc for Maya 2024 benchmark features the following 11 models, with the largest containing 7.8 million triangles:

  • Sol and Solette animation—1.8M triangles, 1.25GB of texture
  • Apollo 11—well-textured, modeled character
  • Sven—10 copies of a character model, rigged for animation
  • Tiger—1.3 GB realistically rendered tiger model, with hair
  • Space crash—A Bifrost simulation of a spaceship crashing into water
  • Jungle Escape—Action animation scene featuring the Sven character
  • Room ray trace—a ray traced room (using CPU raytracing)
  • Sol ray trace—Sol, ray traced (using CPU raytracing)
  • Wood scene ray trace—a ray traced tree (using CPU raytracing)
  • Wall of Death model—measures evaluation cache performance

“We are pleased to deliver this timely update to the SPECapc for Maya 2024 benchmark, allowing users to measure the performance of existing and new computing systems when running the latest version of Maya,” says Jessica Heerboth, chair of the SPEC Application Performance Characterization Committee. “With the inclusion of the SPEC Workload Development Kit, enterprising users can gain greater insight into the performance of the workloads that matter most to them.”

Available for Immediate Download

The SPECapc for Maya 2024 benchmark is available as a free download to everyone except vendors of computers and related products and services. For these vendors, membership in the SPEC Graphics and Workstation Performance Group (SPEC GWPG) includes a vendor license for all SPEC GWPG benchmarks. Nonmember computer product and service vendors can purchase the benchmark for $2,500. SPEC GWPG members currently include AMD, Dell, HP, Intel, Lenovo and NVIDIA.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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