New VizUp SDK Available

New SDK makes polygon reduction technology embeddable for third-party 3D graphics applications.

New SDK makes polygon reduction technology embeddable for third-party 3D graphics applications.

By DE Editors

VizUp.com’s VizUp SDK enables third-party developers to fully benefit from the company s 3D model optimization and polygon reduction technology. VizUp products can decrease the model size by up to 90 percent, while preserving the visualization quality.

Based on the new polygon decimation platform with highly scalable architecture, VizUp SDK provides advanced 3D model optimization capabilities for integration into third-party software. While the new SDK will be featured in future VizUp.com products, it is already available to all computer graphics application developers through flexible licensing. Developers of 3D modeling, CAD/CAM, GIS and other computer graphics software could now decrease model size and improve 3D rendering performance by taking advantage of VizUp polygon reduction technology in their products.

The SDK can convert 3D models from poly-heavy to low-poly without any significant impact on model visual presentation. The resulting models maintain maximum level of details for the poly count achieved, and preserve the visual quality of the originals. The decimation with VizUp SDK causes minimum distortions for shape boundaries and texture mapping.

For more information, visit VizUp.com.

Sources: Press materials received from the company and additional information gleaned from the company’s website.

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DE Editors

DE’s editors contribute news and new product announcements to Digital Engineering.
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