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February 7, 2018
Luxion has released KeyShot 7.2, with new features focused on user experience, output capability and improvements to KeyShot Network Rendering and scene setup, with workflow and user interface enhancements.
KeyShot 7 highlights include Workspaces, Custom Hotkeys, new Material Types, material enhancements, a refresh of Texture Mapping and new environment switching and editing capabilities. KeyShot Pro gained additional Multi-Material support, Video Maps, Real-time VR Rendering, Studios and the all-new KeyShot Configurator. KeyShot 7.2 brings high-DPI display support, the ability to Render Configurations, Label Passes, new Deadline integration, along with speed and scalability improvements to KeyShot Network Rendering.
The top features include:
- New User Interface Features. With KeyShot 7.2, users now have high DPI support. Users also have improved Scene Tree reordering as well as the ability to reorder Model Sets in the Scene Tree sidebar and re-ordering of Model Sets and Multi-Materials in the KeyShot Configurator. Drag-and-drop capability has been added to the Material Preview Sphere with other improvements made to Project window tab layouts.
- New Output Capabilities. In KeyShot 7.2 users can now easily render all Model, Material and Studio variations set up in the KeyShot Configurator. Metadata (in XMP format) can now be enabled on render output or set to be saved along with the screenshot option in Preferences. Render passes have also been updated to improve color distribution in Clown Pass, white background in Shadow Pass and improved Reflection Pass for several Material Types.
- Rendering and Performance Improvements. KeyShot 7.2 brings users faster startup when loading complex scenes and increased Performance Mode Ray Bounces to improve appearance of transparent materials. Users will also experience higher quality Rounded Edges and improvements to Ground Shadows with Motion Blur.
- KeyShot Network Rendering Updates. KeyShot Network Rendering has been updated with many performance, speed, stability and scalability improvements throughout. Parallel job processing now allows KeyShot Network Rendering to use larger numbers of slaves more efficiently than before. Currently processing jobs can now be reordered in the Network Queue.
For more info, visit Luxion.
Sources: Press materials received from the company.
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